I stayed very well
but there is a problem when I use it to get it out of the box
That’s when I add the collision to the mushroom.
There the physics is general but it is seen that it collides with the box and generates the error
this is in the box
this in the mushroom
here when I play without physics
and here with physics
this is the error text
Blueprint Runtime Error: “Attempted to access Hongo1_C_0 via property Hongo, but Hongo1_C_0 is not valid (pending kill or garbage)”. Node: Set Actor Location Graph: EventGraph Function: Execute Ubergraph Caja Acertijo Poder Blueprint: Caja_acertijoPoder