my actor has no physics (resolved)

  • you are still using 2 colliders. The mesh and the collision box. Don’t. Or adjust both. You’re overcomplicating things. Or don’t even touch the box. We only care about Hongo’s collision.

  • looks like the TL offset (80) is not enough (at a glance, at least)

Also:

This makes no sense. We are changing the collision of Hongo, not the cube.

  • hongo spawns inside the cube with no collision
  • hongo goes to the top → enable hongo’s collision

This Lil’ But Very Copyrighted :registered: Dude :tm: :

Change his collision.

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