We can’t see the collision settings here, they’re a tad lower, just below Physics tab.
[edit]
Collision set to UI.
got it
I got it to work by having the Widget Component blocking Visibility and Tracing for Visibility in the Widget Interaction.
Can you confirm that the 2d widget hierarchy has a clear path. For example:
- [root] not hit-testable (self only)
- [canvas] not hit-testable (self only)
- [button] visible
- [text block] not hit-testable (self and all children)
[edit] - corrected the last one