Mutable Cyborg Project - optimization? RTX 4070 gaining 24-30 fps on "high"

Well mutable plugin is not yet ready, you can always bake instanced mesh which will improve optimization. However for just a weapon most addons do not need to be skeletal meshes, you can simply snap static mesh to some socket. For character yes skeletal mesh is a must.

So it all depends when you are planning to release game vs when mutable plugin is production ready.