ok, so this is brilliant! In an open world, you can do a proximity check to dungeon entry - for example for buildings, taverns, and actual dungeons, pre-load them. Also if you see someone moving, or doing some random chors inside a building and you exit and come back, he won’t be frozen in time… the bartender will keep on serving guests, the bard will finish his song etc
Regard the inventory I’m not sure if it’s worth the effort to use a separate level, but there are still so many use cases for keeping multiple smaller levels preloaded.
And now I noticed you are the author of mixamo retargeting plugin. good job on that! I’ve been using it for 3 years!