Multiple Keys Checked with containers Array and Set to a "Was Input Key Just pressed"?

You may want to make use of the “Any Key” input event.

Image example: [Imgur: The magic of the Internet]

The “Pressed Keys” array in this example can be used to check multi-key combos.

Definitely using pure nodes like this will result in vast amounts of function calls. If you find yourself needing result of a pure node like Get Player Controller and the and the value doesn’t change in your game, you have the option of saving the player controller reference as a variable.

(Couldn’t upload image directly for some reason).

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