multiple interaction with actor

Yes I press them with a trace.
No, they are not SM, this is the problem, I can only make the pressure execute and send the command to the widget if I use them as single actors.
Let me show you the part of blueprint of the keypad

I know it shouldn’t work like this but it’s the only way I’ve managed. (everything works, dial the number, if wrong it notifies you and if correct it carries out the action, such as unlocking a door or something else)