Multiple InputAction for Same Button

Interesting, I have put all of the player controls within the ThirdPersonBP.
However, your way seems like a great possible solution for having more organized code.
Essentially what I am doing is spawning the fishing rod and spawning the sword (and destroying the actor once I switch away). So I could just enable input on BeginPlay because only one BP is spawned at a time.
I’ll have to think about this more or maybe wait for some more feedback. Thank you very much!

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