Multiple Graphics Adapters (related to 4.1 QFE / very low fps rendering)

Is there any more recent solution for this problem?
I’m currently trying to run Unreal Editor 4.14.3 on my machine (Intel i7 6900K and EVGA GTX 980 Ti), but the Editor refuses to pick my GTX 980 Ti as the adapter and always chooses the integrated Intel HD530. As you can imagine, the results are poor to say the least, while very powerful hardware is readily available. Frustrating …

Below is the relevant excerpt from my most recent log.
I have tried editing the* ConsoleVariables.ini* file, adding ‘r.GraphicsAdapter=-2’ or ‘r.GraphicsAdapter=1’ to no avail. To make things worse: if I disable the Intel HD530 - trying to force the Unreal Editor to choose my GTX 980 Ti - it reverts to the ‘Microsoft Basic Render Driver’! This CPU run driver fails to deliver any performance whatsoever …
[FONT=Courier New]
[2017.03.02-12.41.03:180] 0]LogD3D11RHI: D3D11 adapters:
[2017.03.02-12.41.03:208] 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 980 Ti’ (Feature Level 11_0)
[2017.03.02-12.41.03:208] 0]LogD3D11RHI: 6102/0/8118 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2017.03.02-12.41.03:306] 0]LogD3D11RHI: 1. ‘Intel(R) HD Graphics 530’ (Feature Level 11_0)
[2017.03.02-12.41.03:306] 0]LogD3D11RHI: 128/0/8118 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2017.03.02-12.41.03:310] 0]LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2017.03.02-12.41.03:310] 0]LogD3D11RHI: 0/0/8118 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2017.03.02-12.41.03:310] 0]LogD3D11RHI: Chosen D3D11 Adapter: 1
[2017.03.02-12.41.03:314] 0]LogD3D11RHI: Creating new Direct3DDevice
[2017.03.02-12.41.03:314] 0]LogD3D11RHI: GPU DeviceId: 0x1912 (for the marketing name, search the web for “GPU Device Id”)
[2017.03.02-12.41.03:314] 0]LogWindows: EnumDisplayDevices:
[2017.03.02-12.41.03:314] 0]LogWindows: 0. ‘NVIDIA GeForce GTX 980 Ti’ (P:1 D:1)
[2017.03.02-12.41.03:315] 0]LogWindows: 1. ‘NVIDIA GeForce GTX 980 Ti’ (P:0 D:0)
[2017.03.02-12.41.03:315] 0]LogWindows: 2. ‘NVIDIA GeForce GTX 980 Ti’ (P:0 D:0)
[2017.03.02-12.41.03:315] 0]LogWindows: 3. ‘NVIDIA GeForce GTX 980 Ti’ (P:0 D:0)
[2017.03.02-12.41.03:315] 0]LogWindows: 4. ‘Intel(R) HD Graphics 530’ (P:0 D:0)
[2017.03.02-12.41.03:316] 0]LogWindows: 5. ‘Intel(R) HD Graphics 530’ (P:0 D:0)
[2017.03.02-12.41.03:316] 0]LogWindows: 6. ‘Intel(R) HD Graphics 530’ (P:0 D:0)
[2017.03.02-12.41.03:316] 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:3
[2017.03.02-12.41.03:316] 0]LogD3D11RHI: Adapter Name: Intel(R) HD Graphics 530
[2017.03.02-12.41.03:316] 0]LogD3D11RHI: Driver Version: 20.19.15.4463 (internal:20.19.15.4463, unified:20.19.15.4463)
[2017.03.02-12.41.03:316] 0]LogD3D11RHI: Driver Date: 5-25-2016

Is there anything I can do to fix my problem?
This seems to be an issue/problem in the heuristic responsible for choosing the correct GPU. I already tried a clean driver uninstall, forcing the application to run on the GTX 980 Ti through the NVidia control panel, nothing works …

Any help is greatly appreciated!