Yes.
Some tops/legs use the same Material to match. Others can mix top1 with legs 2. Or there can be a colorized version blue top, red bottom of the same Mat, different Color Param.
Edit: PS I am able to save only 1 Mesh version of each armor part (instead of saving 5 color versions of an armor top). (I do a new method where every Mesh part has a White based Master material.) But I need the 5x Data Table entries to set each Color, and set the stats based on Color. E.g. Red for Fire bonus.
So back to my question, do I really need to make 5x DT rows (Colors) of every armor body part and unique mesh, just to have different Colors and stats? Because the total body parts per Armor set would be 6.
So to get 5 colors that would be 30 DT rows (5 colors X 6 body parts), per one unique Armor design (matching Meshes, but in 6 pieces).