The OnRepIsDead function of BP_PlayerCharacter (or its parent classes) or the PlayerDied event in BP_GameMode would be a good choice. However if you don’t choose the game mode make sure you call it on the server so it gets replicated correctly.
The OnRepIsDead function of BP_PlayerCharacter (or its parent classes) or the PlayerDied event in BP_GameMode would be a good choice. However if you don’t choose the game mode make sure you call it on the server so it gets replicated correctly.