Thanks for sharing your setup! Do you use this in multiplayer or singleplayer? I try to use events more than interface calls since I am little bit more familiar with them, but maybe interface calls are better in some situations?
Yes the problem I made for myself was that since my interaction calls where run on the server so making the widgets would still be shown on all screens since that logic was later down the line. I was dreading having to remake the system but I figured out a pretty simple way to solve it without any major refactoring. (puh)
Thanks for the input guys!
It’s hard to explain my setup sometimes but I solved it using the method I figured out with using tags. I took some screenshots, if anyone wants me to try to explain it further I will do my best.