Hello,
Thank you for the quick reply, i fixed the box blueprint successfully. However, when i try to fix the health bar UI issue, i end up with Cast To function that requires an object, and i couldn’t figure out what type of object that it requires, so i used the get all actor function.
i tried to use get player controller, get player character, self, made local variable of the player character blueprint inside the animation blueprint that also did not work, sadly.
please refer to the attached picture bellow.
When i use get player character, i end up with empty bars: