Multiplayer,Game Instance,PlayerState,Game Mode

Thank you, but I didn’t meant that I’m not testing the game
1-I do what you said everytime [test every function and event if it’s working or not] & I also used stanalone game to test [Epic Online services] and it’s woking 100%
and I didn’t package my game before because It’s like 14 GB
and I have some problems packaging the game
2- I’m using RPC function from my [player character] to get [game mode] referance for only this client when I run it [on server] I don’t think it’s working but right now I don’t need game mode because I’m using [game state] & it’s working the problem was only when I play as a [client] with more [clients] or with a [server] from the same hardwear because it’s working when I play only with one [client] or one [server]
thank you for repling my question this is amazing to me :smile: