Multiplayer Combat Editor

We’re discussing this issue on Discord.

I’ll post the fix here.

EDIT: Problem has been fixed.

Bug: MCE failed to load properly when added to *some *of the base CPP templates.
Solved: MCE plugin type was set to “Developer” and load mode was set to “Default”. Type is now “Runtime” and load mode is now “PreDefault”. Errors have been fixed. MCE was being loaded in the wrong order in these specific CPP templates. MCE was running fine when creating blank projects, blueprint projects or some others CPP templates.

Update will be up by the next week.

Enjoy!