Multiplayer Action RPG Prototype [Full Blueprint]

Quick update there, it’s been a while!

I worked a bit less on the prototype these past few weeks but I haven’t been inactive. I just worked mostly on architecture code changes so there is not much to show.

I recently revamped my Skill System to allow me to do 2 new “types” of abilities: Stack and Multiple use abilities. Stack ability type is pretty straightforward: you have a certain amount of stacks that automatically regenerates and you can spam the skill as long as you have stacks. The multiple use ability type is like what you can find in MobA games: first use: throw a bomb, second use: detonate the bomb if it didn’t explode yet (for instance).

In the showcase below I’m using 2 new skills to try out the system: Stab, which triggers a slow and medium attack on first use and a deadly evisceration on second use. And Fan of Knives which has 3 stacks and releases 3 knives on each use.

I still need to polish and add the secondary features missing to the system but most of the logic is already there.

Here is the video showcase!