Multi Question Thread

@DarkGodsLair

So far it has seemed to work with my implimentation, I really appreaciate your help, I’ll post gifs later of things working.

On an unrelated note

Regarding storing variable values, I read some where that if you were to store all your values on your character blueprint, then if that character dies, then their values are reset, I’m curious about what the best approach to handeling values persisitng on character death. Would I want to make a save game situation, or would i store my relevant values in gui widget at all times or what would a solution be for the future.

I’m thinking some kind of quick load data approach, The game makes a save at the death event, then reloads it on respawn, and deletes the last values stored so it’s always fresh. Not sure How I would approach this, will research it further though.

http://imgur.com/a/YuJS8 Imgur Gif

Thanks
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