Moving the Editor Camera to a specific location or selected actor (fired by event/function)

I was attempting to move the editor camera via Editor Utility Widgets, but I couldn’t figure out how to get a reference to the editor camera, or how to have it focus selected objects other than direct user input (similar to how you can press F in the editor to focus the selected actor).

I figured I’d leave some information for other people out there, since I couldn’t find much on what I was trying to do, and I found a solution.

How to do it
You can take advantage of editor console commands, two of them in particular. Just execute a console command with one of the following:

  • camera align - camera align simulates when you press F in the editor, and focuses selected actors.

  • bugitgo - bugitgo allows you to move the editor camera to a specific location and rotation. Example: bugitgo 0 0 0 0 0 0 would move the camera to world position 0, 0, 0 with rotation 0, 0, 0

Hope it helps someone :slight_smile:

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