I am really new to this sort of thing and already in quite some trouble. I have multiple objects on the floor which I imported as .fbx objects. Stuff like robots and stuff. Now i want the player to be able to click on them and move them to another location and rotate them at 45°-intervals.
I am not sure if its common to answer questions like that since I probably need a lot of screenshots to understand it, but I would really appreciate your help.
My big ???s are How does the blueprint look like, which one is it (new one, level blueprint or firstperson blueprint etc)
Im using a first person template and i want them to click on it … i.e. they run infront of an object, activate the Event with R and then can pick the object up with the first click and release it with the second click. Maybe the second click could end the event aswell