I’ve been trying hard with no success to get this working with a texture instead of just a color as shown in the examples above for a mobile unlit texture.
Customized UVs do not seem to allow textures so I tried plugging it into the emissive color node however the texture does not show correctly.
If I plug the whole lot into the emissive color node it works - at least on the pc and mobile preview - on the android device the ‘light radius effect’ does not work
Any one able to get the above ‘torch’ effect to work with textures rather than just colors or at least can give hint were I’m going wrong?
Many thanks in advance!