Hello! Thank you for the help, I definitely think I’m heading in the right direction now!
After playing around with it, I found that the blueprint you suggested worked in a first person project template character, but when I recreated it into my top down project template character, I found that it seemed to be rotating the character weirdly in first person mode.
The camera wouldn’t move at all in FPP, but the string showed it was still responding to my inputs. When I came out of FPP to TDP, the character’s control direction seemed to have changed, as the forward input [W] would now head toward somewhere else, depending on where I was attempting to move the camera earlier and now I’m not sure how to fix this.
Again, thank you for the help!!!
