Oh, sorry. The camera gets stuck because once it reaches the max it doesn’t want to move anymore. If you want to have an effect where it still moves in the max you will have to “predict” the new location.
This is actually simple using the “Clamp Vector Size” Node. Just add your Delta Vector to the camera’s position to get the prediction then clamp it to your max and then subtract the position to get the new delta that is now clamped.
example:
