Moving actors along splines using Sequencer - how ?

You should be able to use the spline actor with a path track. Add the object you want to place along the spline actor to sequencer. Click on the +Track for that object and choose the spline actor from the Path submenu. Once you do that, it should automatically create a float track for the Timing Curve. Set keys to indicate 0 - start of the spline, 1 - end of the spline.

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