Moving a selection icon with keyoard inputs

If Add to Viewport and Set Keyboard Focus is all you’ve implemented, they COULD be working, it’s just that you can’t tell.

You need to also implement some way to show which button you’re on.

This image is from the link I posted above. This will let you see exactly which button is focused
https://answers.unrealengine.com/storage/attachments/42960-keyboard2.png