Yes. The stilts would be separate from the character. I am the one creating this character from start-finish so I can create whatever setup works the best for me, and that is what I’m leaning towards at the moment. I don’t have to follow the concept to 100%, but I’d like to pay as much tribute/respect to the artist who created this original artwork. His concept aren’t techincal and mechanical blueprints by any means and they don’t make sense at all, but they are visually amazing to look at. The problem is that everything has to work with Mocap so everything becomes much harder.
As for the socket your referring to, I haven’t gotten that far yet. I’m not suuper experienced with UE but I have attached things using sockets before. Would that maybe be a viable solution to get the metal stilts into the same BP as the human character? And then proceed with the setup that [USER=“3140864”]MostHost LA[/USER] spoke about?