It’s very puzzling. I am not using the beta plugin, and I’ve searched older posts- all of which mention the camera cuts solution.
I have, since my last post, realized I probably need the orange lightning bolt that exists in the ArchViz demo, which I see appears if I spawn the CineCamera within the Sequence itself. I remade my shot with a spawned camera, but no change, I’m still seeing 0,0,0.
I tried with the legacy renderer as well, same issues- though at least it now recognizes the fade in.
If it is relevant, this is UE 5.1 main from a few weeks ago.