Movie Render Queue stops writing frames after first shot when changing Sequencer FPS (UE 5.7)

@Dean_Yurke Thanks for this.

@foanCINE It’s all good, I understand. I’m not defending the existence of bugs, but with software like UE that is constantly evolving, it’s hard to catch them all for every release. We do try, but we also sometimes fall short. But you’re right, rendering should work, full stop. That said, I’d rather UE stay inventive and keep working with people like you all to limit the frustrations than have software that stops developing.

Anyways thanks for flagging this again. I spoke to the dev and PM and they think they found something with the timing loop that could be the issue. It’s in further testing now.

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Thanks Shaun!

Has there been any updates at all?

Yep, we think we got it fixed. It’ll be out in 5.8, which is tentatively scheduled for release in a couple of weeks.