Movie Render Queue stops writing frames after first shot when changing Sequencer FPS (UE 5.7)

Any workarounds besides what’s listed in the thread? Tried everything suggested and I am still getting the error

I would just render 1 cut at a time but I need to render multiple shots overnight.

For reference, changing tick rate, fps, and frames start position don’t resolve the bug. I am using Path Tracing so high AA is necessary, and from my tests, low AA seems to work just fine.