I’m creating a simple movement animation, everything works fine apart from when I’m moving backwards.
When my player moves backwards it will occasially flip the direction from 180 to -180 or vice versa. This causes my animation blend space to glitch and quickly flip through animations to reach the walk back on the other end of the graph.
I’ve pasted images below to show how I’m calculating speed and direction in my animation BP, i’ve also added my Blend Space screen to show the blend space.
Any help here would be appreciated