MoveComponentTo not available to function?

This is fantastic info to know, thank you!

I ended up just leaving all of the actual functionality in the InteractiveDoor Blueprint instead of inside that function. Now, the function simply calls the custom event and the custom event is what triggers opening/closing the door.

I figured I could also use an Event Dispatcher, but decided to to try and see how this works for now since I can simply call a function ToggleDoor on the object from anywhere.