RuffhausGames you are right, but collision sphere or box is heavy, because collisions are check internally every frame.
I simply don’t want velocity 0,0,0 in first frame I call “Move To”
RuffhausGames you are right, but collision sphere or box is heavy, because collisions are check internally every frame.
I simply don’t want velocity 0,0,0 in first frame I call “Move To”