Just to clarify this, does this mean that if your mesh is at 1000, 2000 in 3DS Max, when you export it, and place it in scene at 0,0, it will actually be at 0,0 or will it be at 1000,2000 but with pivot at the correct location?
Just to clarify this, does this mean that if your mesh is at 1000, 2000 in 3DS Max, when you export it, and place it in scene at 0,0, it will actually be at 0,0 or will it be at 1000,2000 but with pivot at the correct location?