Mouse over events on perspective view

This is my graph. Nothing changed except I used camera channel since visibility is ignored

The player actor hit is working since its in the center of camera

Nothing registered when I mouse over dog actor. It shows the hit box

It is working when dog actor is near to the center of screen and hit registered

But as you move your cursor away the hit is still registered at a position that shouldn’t be

I’ve checked if its the problem with custom cursor, it is not. This thing has been driving me nuts for some time. I hope you understand what I am getting at.