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Mouse input is offset in UMG/Slate when the resolution/ViewportSize is changed at run-time (Standalone Game)
Development
Programming & Scripting
UI
offset
,
question
,
UMG
,
unreal-engine
,
bug-report
anonymous_user_4116411d
(anonymous_user_4116411d)
August 17, 2018, 5:41pm
7
same problem here
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