What I have is the main menu level bp calling a player hud function called SetDesiredWidget, which brings the main menu widget to focus with input set to ui only. When the game starts, the game level bp calls the same SetDesiredWidget function and sets it to the gameplay widget with input set to game mode only. If I replace the game mode only node with game and ui node, then I am unable to move my mouse curser within the packaged game AND within the editor, too, unless I hold down the right mouse button and move it (holding the right mouse button to move the mouse doesn’t work within the packaged game).