when i open my game the cursor teleports to the top left corner does anyone know how to fix this?
Blueprint or C++? In Blueprint there’s a Set Mouse Position
node that you can use. The C++ equivalent (I think) is APlayerController::SetMouseLocation
. Call this at a convenient time after the game started. It might be necessary to use a delay node.
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Thanks but i want it so if i have the cursor on the top right corner when i start the game it will be there when i open a game. i want my cursor to be where i have it when i open the game. if you know what i mean
EDIT: fixed the problem