I fixed my issue by using both ColdSteel48 and domzorg’s solutions. Thanks for that!
auto& App = FSlateApplication::Get();
App.SetAllUserFocusToGameViewport();
App.QueryCursor();
Crazy that this is needed though.
I fixed my issue by using both ColdSteel48 and domzorg’s solutions. Thanks for that!
auto& App = FSlateApplication::Get();
App.SetAllUserFocusToGameViewport();
App.QueryCursor();
Crazy that this is needed though.