The answer is Yes in UE5.6. There is a new cloner type called “free placement”
Free Placement - Take several actors, place them under your cloner in whichever way that you‘d like, and offset their position with the Range or Step property to create awesome build-on animations.
This is a brand-new thing I just discovered. For an object with various parts, you probably have to separate it. Maybe the modeling tools in Unreal can help.