Mosaic Unwrap -> CUDA Error Out Of Memory

I’ve done some test and it seems that switching to
Unwrap Style = Maximum Texture Count
and setting the max count to a very high number
Seems to allow us to successfully use Mosaic to do Unwraps and Texture.
I’m running some more test now to confirm.
Good News!

@OndrejTrhan I also noticed a bug:
using the -unwrap command ignores the current unwrap settings. You can see it if you do this:

-set "unwrapMinTexResolution=16384"
-set "unwrapMaxTexResolution=16384"
-unwrap

Then notice after unwrapping that the size of the unwrapped texture is not 16384.