Morrowind style topic based dialogue.

Made a basic inventory so i could handle dealing with item collection quests, which also now get recognised.

There are few minor things to fix with the inventory items and I have a lot planned for that separately in another project.

One thing with items, is that i should probably start using item ID’s Instead of searching for all the info on item though it doesnt stop the items and such stacking atm its more of an optimisation when it comes to the data tables.

Edit:

Quests can now have an area target, such as go to insert place here and once you enter the area it will let the quest know you’ve been there.

also got item rewards working. Gold itself is also an item, in case you wanna drop it or have it as item clutter that is found around the map.

Items also now use Item ID’s which is much better to add into quest requirements.