Morph target performance question.

Yeah, I use Motion Builder for body animation, it’s very fast, although not without its quirks, but I guess the same can be said about any software package.

I have animated faces a couple of times in it, mostly morph target based. Morph targets are pretty fast in MOBU although I must admit I never compared them with bone based system either.

Thanks again for sharing your knowledge.

Cheers!