BTW, found another issue. A re-import doesnt clear out old blendshapes.
Create a character with blendshape A. Import it into the engine. Then delete blendshape A and create blendshape B. re-import, you now have both A and B
BTW, found another issue. A re-import doesnt clear out old blendshapes.
Create a character with blendshape A. Import it into the engine. Then delete blendshape A and create blendshape B. re-import, you now have both A and B