Hi Benn
I wanted to give you more details about this, but it looks like it’s bugging out randomly, because right now I was unable to reproduce either of those 2 issues. I know it’s not much help in this case, but I can tell you all I can remember happening when it was bugging out.
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Branch point would snap to seemingly random frames in irregular intervals along the timeline, as if there were pre-determined points on the timeline specifically capable of having branch points. Mind you, there were multiple within each Section and animation, in addition to section start and end point.
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My UI looks a bit different to yours, probably because I’m still in 4.6.1. I didn’t mention it before but I have tried setting the LinkMethod on my branch points. All that did was removing my branch points from the timeline if I used any other setting than Absolute. The branch point would simply disappear until I right-clicked on the timeline and chose SetElementsTo: Absolute. Then they would come back.

As I said, this time around annoyingly everything is working fine, obeying the old rule that if you want to show someone something is broken it will work, so unfortunately I cannot give you any more details.
Thank you for elevating my queue section node idea.
Kind regards,
Marcin