Seeing C# talks going nowhere past 2 years my question to EPIC is why not Python scripting? easy and free to use anywhere.
Epic answers were always a solid NAY for C#, i understand i dont like microsoft either, but if youreally wanted you could have used Python or Lua or any other scripting really. Visual scripting is awesome for materials and such, but when it comes to more complex workflow it falls on its head and its probably slower than any other scripting language.Now it seems the Blueprint work has gone so far that Epic will not consider any other scripting ever.
I guess at this point Epic wont fragment the engine even further with extra scripting languages that need separate tutorials/support and so on so we are stuck with C++ for coding and VS for quick prototyping.
I would rather lean towards something like python, not sure how good the mono C# support is on linux and mac.