More to share soon!
Greetings everyone!
Iām excited to be able to show off some of the early designs for this. While this is a props pack, I felt it would be a good idea to add some architecture that would be more appropriate for some of the props in the pack. I wanted to provide simpler architecture, something that could accommodate a room full of desks or shelves even more than the existing pieces in the collection all while fitting seamlessly with the established design. This is one of the reasons development on the pack took a little longer than I initially intended. The architecture uses the same āblueprintā (not in unreal terms, but placement) so to speak as the Interiors package. So the floors, walls, etc. are interchangeable with those which is awesome, and in sync with what Iām aiming to achieve with this collection.
I also applied feedback regarding architectural paint and kept it minimal to none, that way custom decals can be used to apply paintings rather than implementing them through the texture. Keep in mind though, the images below are concept and do not contain textures at all. Iāll have more to share very soon, keep your eyes on the thread! =)
Yeah!.. that looks cool, kinda āSciFi ArchiVisā
, is there scope to have the desk drawer roll out? (Is it static or moveable?)
Great work, as ever.
Thanks Oliver! =)
Hey Jezcentral, thanks! The drawers are static in so far as not being able to open them in the editor. But it has been modeled to accommodate animation should someone choose to do so after opening the fbx. Does that answer your question?
I love your attention to detail, reminds me of the work that CIG puts into Star Citizen. Are you still planning on doing an outside environment? Iāve been looking forward to them.
Just to confirm, the image in your answer is of a desk with a separate drawer. If this is what you provide, then it can be slid open in the same way a door can open within a door frame in UE. Can this be done with all the drawers? (Sorry, Iām no modeller, so I wonāt be cutting up your stuff later ).
Hey MuchToLearn! Thanks, thatās high praise being compared to that game! I am still planning to do the exterior environment. Right now itās still in the concept and planning phase. From the looks of it, itāll probably be the biggest pack in the collection. Thereās so many cool things I want to do with it. Iām hoping to begin full production on it sometime this year. =)
Iāve been trying to figure out the best way to do this. I figured people who wanted to modify it could use their preferential modeling package and adjust the individual drawers. My biggest concern though is for people like you, who donāt model.
This brings me to option 2: I could provide a separate drawer mesh in UE4, along with empty desk variants. The only thing I have to figure out is how to get them to line up properly. Iām assuming this can be done with vertex snapping, in which case this would be the best option. And yes, all of the drawers for the desks and standalone furniture can be opened. =)
To sum it up, the previous images that show drawers are one object. But I will be providing a separate drawer mesh and hollow furniture variants for those who want to have open-able drawers. I hope that answers your question. =)
Yes, it does. Very kind of you.
Happy to assist! Let me know if you have any further questions. =)
You are having way too much over there creating this packā¦ Itās looking incredible, canāt wait to see it finished
Thanks Ironbelly! Iāve long been an admirer of your work. =)
wow itās amazing!! great work!
Hey Vegaart, thanks! =)
Greetings everyone!
Iām excited to announce that work on the first props pack is complete! I just need to prep it for submission, which shouldnāt take longer than a day or so. Iāll be writing a detailed post for the pack soon. Until then, here are some more screens!
For those who may want to use the assets for a more modern look:
Here are some examples of how you can design the floors. Whether itās through your preferential mixture of meshes, or materials - personalize your assets!
Day one purchase nuff said.
Awesome will keep a look out for it for sure.