If I put one MI on 4 meshes, and then I start changing the MI, all 4 meshes change. That’s the point of MIs.
When do you create the instance? Do you create a different instance for each mesh you touch?
If I put one MI on 4 meshes, and then I start changing the MI, all 4 meshes change. That’s the point of MIs.
When do you create the instance? Do you create a different instance for each mesh you touch?