Modelling Mode - Issue with textures using Cube Grid

Okay, I’ve got a Scalar added and promoted as a variable, however I’d like to expose options to adjust the texture on the UV coordinates so I can move them along horizontally and vertically. I’ve tried combining two separate parameters for that with the Scalar one, but can’t seem to get them to play nicely. I’m guessing I’ve set them up wrong and I’m not sure what the correct way would be. This is how I’ve done it:

EDIT: Okay, I think I’ve got it. I removed that Multiply at the top with the Add and removed that Lerp with a Multiply. :slight_smile:

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