Mobility Pro and Rifle Pro Packs - New Updates - Mocap Online

Roger that, all noted.

FWIW the Rifle equip/unequip was originally done to be realistic and shot with a short combat sling. FBX users like this for making movies, but we totally get wanting the over-the-shoulder paradigm for typical video game weapons systems and Pistol on the hip. Yup.

The new Rifle PRO 2.7 animations with many fixes and tweaks plus IPC animations and split jumps is in 's hands, and he is working on the controller as we speak. That will likely take at least a couple of weeks with his schedule.
That being said, we hope to have Tony suit up and capture the over-the-shoulder equips within that time and add them to the 2.7 before release.
All the other suggestions, already captured some of that such as prone and grenades(knockdowns good idea) and plans to capture more, hard to say when they will be available.

MOBILITY PRO 2.7 with Blueprints is finished! Just now, we will be getting it packaged for release/update on MocapOnline.com and UE4 Marketplace shortly. (3 Prong Gaming) created a template while doing it so Rifle will be dropping in a lot of assets versus coding from scratch and should accelerate its completion - with of course the added complexities of Aim and Relaxed states, Firing, etc. so we’ll see how fast goes.

Anyone wanting a pre-release copy of the Mobility PRO 2.7 with controller, contact us quoting a proof-of-purchase email for UE4 Mobility and we’ll try to get it out to you asap before it hits the Marketplace. Those of you on MocapOnline.com, just your order number.
UE4@MotusDigital.com

iamjustagamer75 - Don’t know about multi-player compatibility, that would be a question.

And FWIW, pleeeez anyone who owns our [COLOR=“#FF0000”]ZOMBIE PACKS please let us know you got the 2.6 updates with the new IPC animations and Blueprints![/COLOR]
There was a hiccup at Epic and no one was getting notifications in the Vault there was an update, then it changed to “Create New Project” from “Add To Project” complicating it more, even though it is now “fixed”.
If you haven’t gotten the update THERE IS AN UPDATE WITH BLUEPRINTS. More details over here:

Additional NOTE: As I’ve stated many times before, we are a small group of guys working on stuff in many formats and stay busy with other projects besides making packs for sale, so we appreciate your patronage and patience getting all this stuff out there.
To the point, if I may brag for a moment, we are excited to say we created a few hundred animations for the game “PREY” that was just released. We can say that now that it is out! It was great working with our old and new friends at Arkane Studios on such an awesome project, and we spent about 3 months on it last fall - obviously taking us away from pack development so apologies again. But what a frickin’ cool game! We are so stoked to have worked on it. Self promotion over… :slight_smile: