Tried all !@#% day today to get the animations working (first time doing ue4 anims, so bear with me)… and I couldn’t get anything usable, sadly. The retarget completely failed on the epic skeletons (Oculus char from the showdown demo), some humanoids from another epic pack (can’t think of the name, been working on this game for 2 days straight now), and even the default epic character… it all goes nowhere :\
Sadly, there are no step-by-step tutorials i’ve found to go from having a basic skeleton rig + mesh, and get it animated + controllable. And all I’m trying to do is get idle, walk, and turn… maybe a sit if i can figure out how to actually animate characters inside of ue4 (I’ll probably just do a fade in/out to seated position).
And I haven’t even gotten to doing the complex animations for the npc’s yet