Can someone from Epic please clarify what Tim said … I’m getting mixed answers all over the place. One post on the iOS forum stated that there was no netcode in the source for iOS multiplayer, there are definitely no multiplayer Blueprints for iOS, Steam online subsystem is documented but not Google or Apple. Please can you clarify if Google and Apple online substems will work for multiplayer in c++ ? If it’s not in place can you add it as a feature request ?
Many thanks,